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	<id>https://sadocs.unreliable.network/index.php?action=history&amp;feed=atom&amp;title=Sonic_Adventure_2%2FCharacter_Actions</id>
	<title>Sonic Adventure 2/Character Actions - Revision history</title>
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	<updated>2026-05-01T15:20:39Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.45.1</generator>
	<entry>
		<id>https://sadocs.unreliable.network/index.php?title=Sonic_Adventure_2/Character_Actions&amp;diff=593&amp;oldid=prev</id>
		<title>End User at 07:05, 31 October 2025</title>
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		<updated>2025-10-31T07:05:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://sadocs.unreliable.network/index.php?title=Sonic_Adventure_2/Character_Actions&amp;amp;diff=593&amp;amp;oldid=480&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>End User</name></author>
	</entry>
	<entry>
		<id>https://sadocs.unreliable.network/index.php?title=Sonic_Adventure_2/Character_Actions&amp;diff=480&amp;oldid=prev</id>
		<title>End User at 08:08, 14 October 2025</title>
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		<updated>2025-10-14T08:08:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:08, 14 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l601&quot;&gt;Line 601:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 601:&lt;/td&gt;&lt;/tr&gt;
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&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{SA2Navbox}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>End User</name></author>
	</entry>
	<entry>
		<id>https://sadocs.unreliable.network/index.php?title=Sonic_Adventure_2/Character_Actions&amp;diff=361&amp;oldid=prev</id>
		<title>End User: Created page with &quot;The lists on this page denote the various actions that each of the character classes can perform in Sonic Adventure 2. While they all share actions denoted in the &quot;Common Actions&quot; section, not all characters can perform all actions through normal means.  &lt;h1&gt;Common Actions&lt;/h1&gt; All characters pull their actions from the entries in this list, though some of the actions are exclusive to speed-types. {| class=&quot;wikitable&quot; style=&quot;width:auto&quot; !ID||Description||Notes |- |0 |Non...&quot;</title>
		<link rel="alternate" type="text/html" href="https://sadocs.unreliable.network/index.php?title=Sonic_Adventure_2/Character_Actions&amp;diff=361&amp;oldid=prev"/>
		<updated>2025-10-09T05:01:10Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;The lists on this page denote the various actions that each of the character classes can perform in Sonic Adventure 2. While they all share actions denoted in the &amp;quot;Common Actions&amp;quot; section, not all characters can perform all actions through normal means.  &amp;lt;h1&amp;gt;Common Actions&amp;lt;/h1&amp;gt; All characters pull their actions from the entries in this list, though some of the actions are exclusive to speed-types. {| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:auto&amp;quot; !ID||Description||Notes |- |0 |Non...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The lists on this page denote the various actions that each of the character classes can perform in Sonic Adventure 2. While they all share actions denoted in the &amp;quot;Common Actions&amp;quot; section, not all characters can perform all actions through normal means.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Common Actions&amp;lt;/h1&amp;gt;&lt;br /&gt;
All characters pull their actions from the entries in this list, though some of the actions are exclusive to speed-types.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:auto&amp;quot;&lt;br /&gt;
!ID||Description||Notes&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|None&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Move&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Unknown&lt;br /&gt;
|This action is used when running through the corkscrew section at the end of Radical Highway&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Spin Dash charge&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Spin Dash&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Unknown&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Jump&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Spring&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Spring&lt;br /&gt;
|Trajectory cannot be influenced until the path is finished&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|Launched by object&lt;br /&gt;
|This is used when the player lets go of the vines in Green Forest/White Jungle and the large missile in Metal Harbor&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|Midair&lt;br /&gt;
|Falling without using a jump and being caught in an updraft are examples of this action&amp;#039;s usage&lt;br /&gt;
|-&lt;br /&gt;
|11&lt;br /&gt;
|Ledge balance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|12&lt;br /&gt;
|Brake&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|13&lt;br /&gt;
|Jump Dash&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|14&lt;br /&gt;
|Push&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|Hurt&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|16&lt;br /&gt;
|Wall bump&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|17&lt;br /&gt;
|Skidding&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|18&lt;br /&gt;
|Object Action&lt;br /&gt;
|This action is handled by the object&amp;#039;s code. Some examples are the Goal Ring, the platforms that lock the mech characters in place, and the Mystic Melody portals&lt;br /&gt;
|-&lt;br /&gt;
|19&lt;br /&gt;
|Pick up object&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|20&lt;br /&gt;
|Put down object&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|21&lt;br /&gt;
|Stand with object&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|22&lt;br /&gt;
|Begin to grab large object&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|23&lt;br /&gt;
|Grab tree&lt;br /&gt;
|This is also used after pushing/pulling a large object&lt;br /&gt;
|-&lt;br /&gt;
|24&lt;br /&gt;
|Release object&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|25&lt;br /&gt;
|Move with object&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|26&lt;br /&gt;
|Throw object&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|27&lt;br /&gt;
|Brake with object&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|28&lt;br /&gt;
|Fall with object&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|29&lt;br /&gt;
|Jump with object&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|30&lt;br /&gt;
|Spring with object&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|31&lt;br /&gt;
|Spring with object&lt;br /&gt;
|Trajectory cannot be influenced until the path is finished&lt;br /&gt;
|-&lt;br /&gt;
|32&lt;br /&gt;
|Pull&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|33&lt;br /&gt;
|Throw object in midair&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|34&lt;br /&gt;
|Shake tree&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|35&lt;br /&gt;
|Shake object&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|36&lt;br /&gt;
|Unknown&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|37&lt;br /&gt;
|Unknown&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|38&lt;br /&gt;
|Captured&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|39&lt;br /&gt;
|Grab onto ledge&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|40&lt;br /&gt;
|Ledge recover&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|41&lt;br /&gt;
|Fail to pick up large object&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|Whistle&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|43&lt;br /&gt;
|Pet&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|44&lt;br /&gt;
|Throw Chao into machine&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|45&lt;br /&gt;
|Mystic Melody&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|46&lt;br /&gt;
|Mystic Melody fail&lt;br /&gt;
|This action is used on the first frame when the Mystic Melody is played again after a successful activation&lt;br /&gt;
|-&lt;br /&gt;
|47&lt;br /&gt;
|Mystic Melody fail&lt;br /&gt;
|This action is used when the Mystic Melody is played again after its effect has been activated&lt;br /&gt;
|-&lt;br /&gt;
|48&lt;br /&gt;
|Look at Mystic Melody Shrine&lt;br /&gt;
|This action is used when examining the Mystic Melody Shrine without the upgrade&lt;br /&gt;
|-&lt;br /&gt;
|49&lt;br /&gt;
|Uproot&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|50&lt;br /&gt;
|Look at Hint Monitor&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|51&lt;br /&gt;
|Pulley&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|52&lt;br /&gt;
|Sliding on water current&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|53&lt;br /&gt;
|Disable controls&lt;br /&gt;
|Some examples of this action are interacting with the Mystic Melody shrines, being scared by Boos, putting on the Sunglasses upgrade, and breathing air bubbles&lt;br /&gt;
|-&lt;br /&gt;
|54&lt;br /&gt;
|Event&lt;br /&gt;
|This action is used whenever a mini-event is running and during the 2P Intro sequences&lt;br /&gt;
|-&lt;br /&gt;
|55&lt;br /&gt;
|Drown&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|56&lt;br /&gt;
|Sinking in quicksand&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|57&lt;br /&gt;
|Death&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|58&lt;br /&gt;
|Debug&lt;br /&gt;
|This action cannot be activated with hunting-types&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;h1&amp;gt;Speed-Type Actions&amp;lt;/h1&amp;gt;&lt;br /&gt;
The following actions are exclusive to Sonic, Shadow, Amy and Metal Sonic, provided that they&amp;#039;re allowed to perform said actions.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:auto&amp;quot;&lt;br /&gt;
!ID||Description||Notes&lt;br /&gt;
|-&lt;br /&gt;
|59&lt;br /&gt;
|Light Dash&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|60&lt;br /&gt;
|Light Attack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|61&lt;br /&gt;
|Somersault&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|62&lt;br /&gt;
|Somersault (continuous)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|63&lt;br /&gt;
|Somersault slide&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|64&lt;br /&gt;
|Somersault end&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|65&lt;br /&gt;
|Somersault cancel&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|66&lt;br /&gt;
|Somersault from a running start&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|67&lt;br /&gt;
|Somersault from a running start (continuous)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|68&lt;br /&gt;
|Somersault punch&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|69&lt;br /&gt;
|Bounce Attack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|70&lt;br /&gt;
|Bounce Attack rebound&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|71&lt;br /&gt;
|Grind&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|72&lt;br /&gt;
|Hold onto ceiling rail&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|73&lt;br /&gt;
|Grind trick&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|74&lt;br /&gt;
|Magic Hand&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|75&lt;br /&gt;
|Ramp trick&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|76&lt;br /&gt;
|Board&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|77&lt;br /&gt;
|Unknown&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|78&lt;br /&gt;
|Brake on board&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|79&lt;br /&gt;
|Fall with board&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|80&lt;br /&gt;
|Jump with board&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|81&lt;br /&gt;
|Board trick&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|82&lt;br /&gt;
|Wall bump with board&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|83&lt;br /&gt;
|Activate Gravity Lever&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|84&lt;br /&gt;
|2P Speed Up&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|85&lt;br /&gt;
|2P Attack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|86&lt;br /&gt;
|2P Stop Time&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|87&lt;br /&gt;
|Black Shield&lt;br /&gt;
|SA2B only&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Hunting-Type Actions&amp;lt;/h1&amp;gt;&lt;br /&gt;
The following actions are exclusive to Knuckles, Rouge, Tikal and Chaos Zero, provided that they&amp;#039;re allowed to perform said actions.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:auto&amp;quot;&lt;br /&gt;
!ID||Description||Notes&lt;br /&gt;
|-&lt;br /&gt;
|59&lt;br /&gt;
|Glide&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|60&lt;br /&gt;
|Bounds glide&lt;br /&gt;
|Used when hitting the death zone boundaries while gliding, causing an automatic U-turn to occur&lt;br /&gt;
|-&lt;br /&gt;
|61&lt;br /&gt;
|Dig into ground&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|62&lt;br /&gt;
|Jump out of dig&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|63&lt;br /&gt;
|Unknown&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|64&lt;br /&gt;
|Failed ground digging&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|65&lt;br /&gt;
|Dig into wall&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|66&lt;br /&gt;
|Dig out of wall&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|67&lt;br /&gt;
|Unknown&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|68&lt;br /&gt;
|Failed wall digging&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|69&lt;br /&gt;
|Climbing wall&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|70&lt;br /&gt;
|Climb up wall ledge&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|71&lt;br /&gt;
|First standing punch/kick&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|72&lt;br /&gt;
|Second standing punch/kick&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|73&lt;br /&gt;
|Third standing punch/kick&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|74&lt;br /&gt;
|First running punch/kick&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|75&lt;br /&gt;
|Second running punch/kick&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|76&lt;br /&gt;
|Third running punch/kick&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|77&lt;br /&gt;
|Spiral Upper/Screw Kick&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|78&lt;br /&gt;
|Drill Claw/Dive&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|79&lt;br /&gt;
|Float in water&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|80&lt;br /&gt;
|Swim&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|81&lt;br /&gt;
|Dive underwater&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|82&lt;br /&gt;
|Sunglasses&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|83&lt;br /&gt;
|2P Earthquake&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|84&lt;br /&gt;
|2P Attack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|85&lt;br /&gt;
|2P Stop Opponent&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|86&lt;br /&gt;
|Turtle dive&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|87&lt;br /&gt;
|Hold underwater turtle&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Mech-Type Actions&amp;lt;/h1&amp;gt;&lt;br /&gt;
The following actions are exclusive to Mech Tails, Mech Eggman, Chao Walker and Dark Chao Walker, provided that they&amp;#039;re allowed to perform said actions.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:auto&amp;quot;&lt;br /&gt;
!ID||Description||Notes&lt;br /&gt;
|-&lt;br /&gt;
|59&lt;br /&gt;
|Unknown&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|60&lt;br /&gt;
|Hover&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|61&lt;br /&gt;
|Boxing Glove&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|62&lt;br /&gt;
|Propeller Punch&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|63&lt;br /&gt;
|2P Missile Special&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|64&lt;br /&gt;
|Rocket Launcher&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|65&lt;br /&gt;
|Power Laser&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|66&lt;br /&gt;
|Fire Homing Missile&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|67&lt;br /&gt;
|Melee attack knockback&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Tails Actions&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:auto&amp;quot;&lt;br /&gt;
!ID||Description||Notes&lt;br /&gt;
|-&lt;br /&gt;
|59&lt;br /&gt;
|Fly&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|60&lt;br /&gt;
|Tail attack&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Eggman Actions&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:auto&amp;quot;&lt;br /&gt;
!ID||Description||Notes&lt;br /&gt;
|-&lt;br /&gt;
|59&lt;br /&gt;
|Unknown&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|60&lt;br /&gt;
|Swipe/kick attack&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Super Sonic/Shadow Actions&amp;lt;/h1&amp;gt;&lt;br /&gt;
The following actions are exclusive to Super Sonic and Super Shadow.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:auto&amp;quot;&lt;br /&gt;
!ID||Description||Notes&lt;br /&gt;
|-&lt;br /&gt;
|59&lt;br /&gt;
|Float in place&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|60&lt;br /&gt;
|Move&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|61&lt;br /&gt;
|Dash up&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|62&lt;br /&gt;
|Dash down&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|63&lt;br /&gt;
|Dash diagonal up&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|64&lt;br /&gt;
|Dash diagonal down&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|65&lt;br /&gt;
|Unknown&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|66&lt;br /&gt;
|Switch character&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|67&lt;br /&gt;
|Homing dash&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>End User</name></author>
	</entry>
</feed>