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	<id>https://sadocs.unreliable.network/index.php?action=history&amp;feed=atom&amp;title=Sonic_Adventure_2%2FTexture_Files</id>
	<title>Sonic Adventure 2/Texture Files - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://sadocs.unreliable.network/index.php?action=history&amp;feed=atom&amp;title=Sonic_Adventure_2%2FTexture_Files"/>
	<link rel="alternate" type="text/html" href="https://sadocs.unreliable.network/index.php?title=Sonic_Adventure_2/Texture_Files&amp;action=history"/>
	<updated>2026-09-15T13:19:38Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.45.1</generator>
	<entry>
		<id>https://sadocs.unreliable.network/index.php?title=Sonic_Adventure_2/Texture_Files&amp;diff=787&amp;oldid=prev</id>
		<title>End User at 20:07, 22 August 2026</title>
		<link rel="alternate" type="text/html" href="https://sadocs.unreliable.network/index.php?title=Sonic_Adventure_2/Texture_Files&amp;diff=787&amp;oldid=prev"/>
		<updated>2026-08-22T20:07:57Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:07, 22 August 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For the GameCube version, the texture packages are stored in the root of the disc, but the textures are saved as GVR files within the PRS archives.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For the GameCube version, the texture packages are stored in the root of the disc, but the textures are saved as GVR files within the PRS archives.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The PC version stores the textures in the &amp;lt;code&amp;gt;resource/gd_PC&amp;lt;/code&amp;gt; path of the given installation directory. Some texture packs were converted to the PAK file system, which overrides the included GameCube texture packs when applicable. The PAK files are stored in either the &amp;lt;code&amp;gt;PRS&amp;lt;/code&amp;gt; folder or the &amp;lt;code&amp;gt;SOC&amp;lt;/code&amp;gt; folder within the Sonic Adventure 2 game files. Event textures that are using PAK files store those files in the &amp;lt;code&amp;gt;event/prs&amp;lt;/code&amp;gt; folder path. The PAK files stored within the &amp;lt;code&amp;gt;SOC&amp;lt;/code&amp;gt; folder can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only &lt;/del&gt;be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;extracted and rebuilt with PAKTool&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This program is included in SA Tools&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The PC version stores the textures in the &amp;lt;code&amp;gt;resource/gd_PC&amp;lt;/code&amp;gt; path of the given installation directory. Some texture packs were converted to the PAK file system, which overrides the included GameCube texture packs when applicable. The PAK files are stored in either the &amp;lt;code&amp;gt;PRS&amp;lt;/code&amp;gt; folder or the &amp;lt;code&amp;gt;SOC&amp;lt;/code&amp;gt; folder within the Sonic Adventure 2 game files. Event textures that are using PAK files store those files in the &amp;lt;code&amp;gt;event/prs&amp;lt;/code&amp;gt; folder path. The PAK files stored within the &amp;lt;code&amp;gt;SOC&amp;lt;/code&amp;gt; folder can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;modified using Texture Editor, for the most part&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As they can sometimes contain non-texture information, not everything within those files can be altered&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>End User</name></author>
	</entry>
	<entry>
		<id>https://sadocs.unreliable.network/index.php?title=Sonic_Adventure_2/Texture_Files&amp;diff=484&amp;oldid=prev</id>
		<title>End User at 08:11, 14 October 2025</title>
		<link rel="alternate" type="text/html" href="https://sadocs.unreliable.network/index.php?title=Sonic_Adventure_2/Texture_Files&amp;diff=484&amp;oldid=prev"/>
		<updated>2025-10-14T08:11:33Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:11, 14 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2493&quot;&gt;Line 2,493:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2,493:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Tikal&amp;#039;s Life Icon&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Tikal&amp;#039;s Life Icon&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{SA2Navbox}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>End User</name></author>
	</entry>
	<entry>
		<id>https://sadocs.unreliable.network/index.php?title=Sonic_Adventure_2/Texture_Files&amp;diff=196&amp;oldid=prev</id>
		<title>Mars: Created page with &quot;The following is a list of all the texture packs in Sonic Adventure 2.  For the Dreamcast version, the texture packages are stored within the &lt;code&gt;SONIC2&lt;/code&gt; folder on the disc, usually compressed into PRS files. Note that some texture packs - namely, those related to Kart Racing - are saved as PVM files.  For the GameCube version, the texture packages are stored in the root of the disc, but the textures are saved as GVR files within the PRS archives.  The PC version...&quot;</title>
		<link rel="alternate" type="text/html" href="https://sadocs.unreliable.network/index.php?title=Sonic_Adventure_2/Texture_Files&amp;diff=196&amp;oldid=prev"/>
		<updated>2025-10-03T14:37:15Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;The following is a list of all the texture packs in Sonic Adventure 2.  For the Dreamcast version, the texture packages are stored within the &amp;lt;code&amp;gt;SONIC2&amp;lt;/code&amp;gt; folder on the disc, usually compressed into PRS files. Note that some texture packs - namely, those related to Kart Racing - are saved as PVM files.  For the GameCube version, the texture packages are stored in the root of the disc, but the textures are saved as GVR files within the PRS archives.  The PC version...&amp;quot;&lt;/p&gt;
&lt;a href=&quot;https://sadocs.unreliable.network/index.php?title=Sonic_Adventure_2/Texture_Files&amp;amp;diff=196&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Mars</name></author>
	</entry>
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