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Sonic Adventure/CAM & SET Files: Revision history

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29 October 2025

28 October 2025

  • curprev 22:1522:15, 28 October 2025 Speeps talk contribs m 4,402 bytes +10 Exceptions
  • curprev 19:5719:57, 28 October 2025 Speeps talk contribs 4,392 bytes +4,392 Created page with "In Sonic Adventure and its ports, placement data for cameras and objects is read from binaries beginning with "CAM" and "SET" respectively. Each file's name contains its type (CAM/SET), stage, act and character. For example: '''SET0400S.BIN''' corresponds to Speed Highway 1 as Sonic. The naming for stages is different depending on whether it's an action stage or not. For action stages, the stage's internal ID is used (In the example, 04 is Speed Hig..."