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Combined display of all available logs of SA Docs. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).

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  • 05:01, 9 October 2025 End User talk contribs created page Sonic Adventure 2/Character Actions (Created page with "The lists on this page denote the various actions that each of the character classes can perform in Sonic Adventure 2. While they all share actions denoted in the "Common Actions" section, not all characters can perform all actions through normal means. <h1>Common Actions</h1> All characters pull their actions from the entries in this list, though some of the actions are exclusive to speed-types. {| class="wikitable" style="width:auto" !ID||Description||Notes |- |0 |Non...") Tag: Visual edit: Switched
  • 05:09, 4 October 2025 End User talk contribs created page Sonic Adventure 2/File Formats (Created page with "This page lists all file formats/extensions in SA2 Dreamcast and SA2B along with the tools to work with these files. Italics indicate that the program is part of the [//github.com/sonicretro/sa_tools SA Tools] suite. {| class="wikitable" style="width:auto;" !Extension||Description||Tool(s) |- |PVR |Dreamcast PowerVR texture |''Texture Editor'', ''ArchiveTool'', Puyo Tools, PVRViewer, WinPVR etc. |- |PVP |External palette for a PVR texture |Puyo Tools |- |PVM |Dreamcast t...")
  • 04:26, 4 October 2025 End User talk contribs created page Sonic Adventure 2/Cutscenes (Created page with "<h1>Main Cutscenes</h1> Depending on the version of SA2, the data for the event cutscenes can differ. <code>EXXXX.PRS</code> is the main file, while the <code>_0</code> to <code>_J</code> files contain miscellaneous resources, such as audio timings and lighting/screen fade information. In the Dreamcast version, the models and animation data for a scene are all contained within the main file, while in SA2B, the animation data was split off into an uncompressed file labele...")
  • 02:31, 4 October 2025 End User talk contribs created page Sonic Adventure 2/Character Model IDs (Created page with "<h1>Character Model Packs</h1> SA Tools Hub extracts all of these packs and places their contents in the <code>(Project Name)\figure\bin\</code> folder path. {| class="wikitable" style="width:auto;" !Name||Description||Notes |- |amymdl |Amy | |- |bknuckmdl |Knuckles' Multiplayer Costume | |- |brougemdl |Rouge's Multiplayer Costume | |- |bwalkmdl |Big |DC Only |- |chaos0mdl |Chaos Zero | |- |cwalkmdl |Chao Walker | |- |dwalkmdl |Dark Chao Walker |SA2B Only |- |eggmdl |Eg...")
  • 07:09, 3 October 2025 End User talk contribs created page Sonic Adventure/File Formats (Created page with "This page lists all file formats/extensions in SA1 Dreamcast and SADX along with the tools to work with these files. Italics indicate that the program is part of the [//github.com/sonicretro/sa_tools SA Tools] suite. {| class="wikitable" style="width:auto;" ! Extension || Description || Tool(s) |- | PVR | Dreamcast PowerVR texture | ''Texture Editor'', ''ArchiveTool'', Puyo Tools, PVRViewer, WinPVR etc. |- | PVP | External palette for a PVR texture | Puyo Tools |- | PVM...") Tag: Visual edit: Switched
  • 06:53, 3 October 2025 End User talk contribs created page Sonic Adventure/Cutscenes (Created page with "The following table lists all accessible cutscenes in the game with corresponding EV files in the Dreamcast/Gamecube versions. Use decimal IDs to load the game on a specific cutscene using the Test Spawn mod. Credits: ItsEasyActually for the original list of EV files. {| class="wikitable" style="width:auto;" ! EV file || Description || Decimal ID |- | EV0001 | Sonic intro | 1 |- | EV0002 | Sonic defeats Chaos 0 | 2 |- | EV0003 | Sonic sees Tails crash | 3 |- | EV0006 |...")
  • 04:11, 3 October 2025 End User talk contribs created page Sonic Adventure/Voice List (Created page with "In Dreamcast and GameCube versions, voice files are packed inside the archives <code>EVENT_ADX_E.AFS</code> (English) and <code>EVENT_ADX.AFS</code> (Japanese). In the Dreamcast version the AFS files are located in the <code>SONICADV</code> or <code>SONICAD</code> folder. Only the GameCube version has AFS filenames. In PC ports, voice files are located in the folders <code>SoundData\voice_us\wma</code> (English) and <code>SoundData\voice_jp\wma</code> (Japanese). Their...")
  • 03:45, 3 October 2025 End User talk contribs created page Sonic Adventure/Texture Files (Created page with "The following table lists all PVMs found in the game's `system` folder. '''(For PVRs, see the second table below.)''' Files listed as '''(Dreamcast)''' are not used in SADX. Files listed as '''(DX)''' are not used in the Dreamcast version. {| class="wikitable" style="width:auto;" ! PVM file name || Description |- | A_HEAD | Unused / Amy's talking head (used textures are in AMY_EGGROBO) |- | A_MASTER |...")
  • 02:46, 3 October 2025 User account End User talk contribs was created
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