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Combined display of all available logs of SA Docs. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 09:40, 15 February 2026 End User talk contribs created page Ninja Model Formats (Created skeleton for the "Ninja Model Formats" page.)
- 06:25, 9 February 2026 End User talk contribs created page Sonic Adventure 2/Character Animation Lists/Miscellaneous (Created page with "The following animation lists focuses on the data present for Tails, Eggman, Super Sonic, and Super Shadow in ''Sonic Adventure 2 Battle''. = Tails = {| class="wikitable sortable" style="width:auto;" !ID||class="unsortable"|Description||Binary ID||Model ID||Property||Next Anim ID||Transition Speed||Play Speed||class="unsortable"|Notes |- |0 |Stand |95 |208 |3 |0 |0.0625 |0.1 | |- |1 |Alternate stand |95 |208 |3 |1 |0.25 |0.1 | |- |2 | |95 |208 |3 |2 |0.25 |0.1 | |- |3 |...")
- 06:18, 9 February 2026 End User talk contribs created page Sonic Adventure 2/Character Animation Lists/Shooting Type (Created page with "The following animation lists focus on the data present for Mech Tails, Mech Eggman, Chao Walker, and Dark Chao Walker in ''Sonic Adventure 2 Battle''. In the Dreamcast version, Chao Walker uses Mech Tails' animation list data. = Mech Eggman = {| class="wikitable sortable" style="width:auto;" !ID||class="unsortable"|Description||Binary ID||Model ID||Property||Next Anim ID||Transition Speed||Play Speed||class="unsortable"|Notes |- |0 |Stand |90 |248 |3 |0 |0.0625 |0.3 |...")
- 06:13, 9 February 2026 End User talk contribs created page Sonic Adventure 2/Character Animation Lists/Hunting Type (Created page with "The following animation lists focus on the data present for Knuckles, Rouge, Tikal, and Chaos Zero in ''Sonic Adventure 2 Battle''. In the Dreamcast versions, Tikal uses the same animation list as Knuckles and Chaos uses Rouge's animation list. = Knuckles = {| class="wikitable sortable" style="width:auto;" !ID||class="unsortable"|Description||Binary ID||Model ID||Property||Next Anim ID||Transition Speed||Play Speed||class="unsortable"|Notes |- |0 |Stand |128 |142 |3 |0...")
- 06:07, 9 February 2026 End User talk contribs created page Sonic Adventure 2/Character Animation Lists/Speed Type (Created page with "The following animation lists focus on the data present for Sonic, Shadow, Amy, and Metal Sonic in ''Sonic Adventure 2 Battle''. = Sonic = {| class="wikitable sortable" style="width:auto;" !ID||class="unsortable"|Description||Binary ID||Model ID||Property||Next Anim ID||Transition Speed||Play Speed||class="unsortable"|Notes |- |0 |Standing |0 |0 |3 |0 |0.0625 |0.1 | |- |1 |Alternate standing |1 |0 |3 |1 |0.25 |0.1 | |- |2 | |2 |0 |3 |2 |0.25 |0.1 | |- |3 | |3 |0 |4 |0 |0...")
- 05:41, 9 February 2026 End User talk contribs created page Sonic Adventure 2/Character Animation Lists (Created Character Animation Lists page with links to subpages containing animation list data.)
- 08:10, 25 January 2026 End User talk contribs created page Sonic Adventure 2/Lighting and Fog (Created Lighting and Fog page with basic information.)
- 08:56, 23 January 2026 End User talk contribs created page Sonic Adventure 2/Levels (Created Levels page with basic information.)
- 23:31, 29 October 2025 End User talk contribs created page Template:SAToolsNavbox (Created page with "{|class="mw-collapsible wikitable" |+ style="white-space:nowrap; border:1px solid; padding:8px;"|''SA Tools'' Information |- !General Tools |SALVL • SAMDL • SAFontEdit • Texture Editor • Data Toolbox |- !''Sonic Adventure (DX)'' Tools |SADXTweaker2 • SADXSndSharp • SASave • PL Tool • VMS Editor|VMS Edito...")
- 07:38, 21 October 2025 End User talk contribs created page Sonic Adventure 2/Sound Effects (Created Sound Effect page with WIP elements.)
- 05:16, 20 October 2025 End User talk contribs created page Sonic Adventure/Music Files (Created page with "The following is a list of all music tracks that are included within ``Sonic Adventure``. With the exception of the 2004 PC release, all music files are stored in the CRI ADX format. Dreamcast places these files within the <code>SONICADV</code> folder. GameCube stores the files on the root of the disc. The 2004 Windows PC release places these files within the <code>SYSTEM/SOUNDDATA/BGM/WMA</code> folder path, saved as <code>.wma</code> audio files. The 2010 Steam re...")
- 05:09, 19 October 2025 End User talk contribs created page Sonic Adventure/Fish List (Created page with "{|class="wikitable" style="width:auto;" !Model Filename(s)||English Name||Texture File||Screenshot |- | <code>anko_a_hontai</code>, <code>fish_tuno_oya</code> | Deep Sea Angler Fish | <code>ANKO</code> |frameless|500px <br /> frameless|500px |- | <code>h_head_hh_hontai</code> | Hammerhead | <code>HAMMER</code> |frameless|500px |- | <code>isidai_hontai</code>...")
- 05:05, 19 October 2025 End User talk contribs created page File:SA1Utsubo.png (SA1 Moray Eel Acquired from the SADX Modding Wiki on GitHub.)
- 05:05, 19 October 2025 End User talk contribs uploaded File:SA1Utsubo.png (SA1 Moray Eel Acquired from the SADX Modding Wiki on GitHub.)
- 05:04, 19 October 2025 End User talk contribs created page File:SA1Unagi.png (SA1 Japanese Eel Acquired from the SADX Modding Wiki on GitHub.)
- 05:04, 19 October 2025 End User talk contribs uploaded File:SA1Unagi.png (SA1 Japanese Eel Acquired from the SADX Modding Wiki on GitHub.)
- 05:04, 19 October 2025 End User talk contribs created page File:SA1Tai.png (SA1 Red Sea Bream Acquired from the SADX Modding Wiki on GitHub.)
- 05:04, 19 October 2025 End User talk contribs uploaded File:SA1Tai.png (SA1 Red Sea Bream Acquired from the SADX Modding Wiki on GitHub.)
- 05:03, 19 October 2025 End User talk contribs created page File:SA1Coera.png (SA1 Coelacanth Acquired from the SADX Modding Wiki on GitHub.)
- 05:03, 19 October 2025 End User talk contribs uploaded File:SA1Coera.png (SA1 Coelacanth Acquired from the SADX Modding Wiki on GitHub.)
- 05:02, 19 October 2025 End User talk contribs created page File:SA1Seabass.png (SA1 Sea Bass Acquired from the SADX Modding Wiki on GitHub.)
- 05:02, 19 October 2025 End User talk contribs uploaded File:SA1Seabass.png (SA1 Sea Bass Acquired from the SADX Modding Wiki on GitHub.)
- 05:01, 19 October 2025 End User talk contribs created page File:Same.png (SA1 Shark Acquired from the SADX Modding Wiki on GitHub.)
- 05:01, 19 October 2025 End User talk contribs uploaded File:Same.png (SA1 Shark Acquired from the SADX Modding Wiki on GitHub.)
- 05:01, 19 October 2025 End User talk contribs created page File:Sake.png (SA1 Salmon Acquired from the SADX Modding Wiki on GitHub.)
- 05:01, 19 October 2025 End User talk contribs uploaded File:Sake.png (SA1 Salmon Acquired from the SADX Modding Wiki on GitHub.)
- 05:01, 19 October 2025 End User talk contribs created page File:Ryugu.png (SA1 Oarfish Acquired from the SADX Modding Wiki on GitHub.)
- 05:01, 19 October 2025 End User talk contribs uploaded File:Ryugu.png (SA1 Oarfish Acquired from the SADX Modding Wiki on GitHub.)
- 05:00, 19 October 2025 End User talk contribs created page File:Pirania.png (SA1 Piranha Acquired from the SADX Modding Wiki on GitHub.)
- 05:00, 19 October 2025 End User talk contribs uploaded File:Pirania.png (SA1 Piranha Acquired from the SADX Modding Wiki on GitHub.)
- 04:59, 19 October 2025 End User talk contribs created page File:New bb.png (SA1 Largemouth Bass Acquired from the SADX Modding Wiki on GitHub.)
- 04:59, 19 October 2025 End User talk contribs uploaded File:New bb.png (SA1 Largemouth Bass Acquired from the SADX Modding Wiki on GitHub.)
- 04:59, 19 October 2025 End User talk contribs created page File:SA1MechaFish.png (SA1 Mecha Fish Acquired from the SADX Modding Wiki on GitHub.)
- 04:59, 19 October 2025 End User talk contribs uploaded File:SA1MechaFish.png (SA1 Mecha Fish Acquired from the SADX Modding Wiki on GitHub.)
- 04:47, 19 October 2025 End User talk contribs created page File:Kajiki.png (SA1 Blue Marlin Acquired from the SADX Modding Wiki on GitHub.)
- 04:47, 19 October 2025 End User talk contribs uploaded File:Kajiki.png (SA1 Blue Marlin Acquired from the SADX Modding Wiki on GitHub.)
- 04:46, 19 October 2025 End User talk contribs created page File:Ishidai.png (SA1 Striped Beakfish Acquired from the SADX Modding Wiki on GitHub)
- 04:46, 19 October 2025 End User talk contribs uploaded File:Ishidai.png (SA1 Striped Beakfish Acquired from the SADX Modding Wiki on GitHub)
- 04:46, 19 October 2025 End User talk contribs created page File:SA1Hammerhead.png (SA1 Hammerhead Shark Acquired from the SADX Modding Wiki on GitHub.)
- 04:46, 19 October 2025 End User talk contribs uploaded File:SA1Hammerhead.png (SA1 Hammerhead Shark Acquired from the SADX Modding Wiki on GitHub.)
- 04:43, 19 October 2025 End User talk contribs created page File:Tsuno.png (SA1 Deep Sea Angler Fish Antenna Acquired from the SADX Modding Wiki on GitHub)
- 04:43, 19 October 2025 End User talk contribs uploaded File:Tsuno.png (SA1 Deep Sea Angler Fish Antenna Acquired from the SADX Modding Wiki on GitHub)
- 04:42, 19 October 2025 End User talk contribs created page File:Anko.png (SA1 Deep Sea Angler Fish Acquired from the SADX Modding Wiki on GitHub)
- 04:42, 19 October 2025 End User talk contribs uploaded File:Anko.png (SA1 Deep Sea Angler Fish Acquired from the SADX Modding Wiki on GitHub)
- 04:12, 19 October 2025 End User talk contribs created page Sonic Adventure/Sound Effects (Created page with "SADX PC stores sound effects in DAT soundbanks, which can be edited with SADXSndSharp in SA Tools. Some banks are only available in some levels or when playing with a specific character. Here is a quick overview of the sound bank system. <h1>List of Soundbanks</h1> There are eight soundbank slots: - Bank 0 - Common sounds. This always loads <code>COMMON_BANK00.DAT</code>.<br /> - Bank 1 - Level sounds. This loads a <code>_BANK01</co...")
- 03:09, 19 October 2025 End User talk contribs created page Sonic Adventure/Character Actions (Created page with "Character actions ("modes" for the game developers) are the main character states. They can be set without crashing the game, but most will return to the normal state immediately because of failsafes. Pointers to the main characters data ("taskwk" for the game developers) are listed at <code>0x03B42E10</code>, one per player (8 players are possible internally, but only the first and second for the AI are used). The action is the very first byte that the pointer points t...")
- 06:14, 18 October 2025 End User talk contribs created page Template:SA1Navbox (Placeholder for proper navbox support.)
- 07:57, 16 October 2025 End User talk contribs created page Sonic Adventure 2/Music Files (Created page with "This table lists every ADX file packaged within Sonic Adventure 2. The 2012 port of the game places these files within the <code>resource\gd_PC\ADX</code> folder path. All other versions of the game place them in the root directory alongside the other game files. Blank entries in the Sound Test Name column indicate that the audio track is not included in the Sound Test. {| class="wikitable" style="width:auto" !Filename||OST Track Name||Sound Test Name||Description||No...")
- 08:07, 14 October 2025 End User talk contribs created page Template:SA2Navbox (Placeholder for proper navbox support.)
- 06:53, 9 October 2025 End User talk contribs created page Sonic Adventure 2/Character Animation Files (Created page with "The following tables list all the animations found in each character's <code>MTN.PRS</code> files in Sonic Adventure 2, along with the special animations that are tied to most stages. When the game data is split using SA Tools Hub, all of the extracted character animations will be placed in the <code>(Project Name)\figure\bin</code> folder path, labeled using their internal IDs within the MTN binaries. As many duplicate references exist within the files, only one file w...")