User contributions for PkR
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2 October 2025
- 17:2517:25, 2 October 2025 diff hist +6,118 N Binary Files Created page with "In Sonic Adventure 1/2 and its ports most assets are compiled into the game's executable or other binary files. The formats of these files can differ depending on the platform and the version of the game. SA Tools allow to rip ("split") the assets from binary files automatically for several supported titles. See the [SA-Tools-Hub SA Tools Hub] for getting started with creating projects which split content out of the currently supported titles and versions. You can also w..." Tag: Visual edit: Switched
- 17:2317:23, 2 October 2025 diff hist +12 SA Tools No edit summary Tag: Visual edit
- 17:2217:22, 2 October 2025 diff hist +10 SA Tools No edit summary Tag: Visual edit
- 17:2117:21, 2 October 2025 diff hist +1,204 SA Tools No edit summary Tag: Visual edit
- 17:1417:14, 2 October 2025 diff hist +6 N File:Sa tools banner.png No edit summary current
- 14:4014:40, 2 October 2025 diff hist −31 Data Toolbox No edit summary
- 14:0814:08, 2 October 2025 diff hist −1,433 PL Tool No edit summary Tag: Visual edit
- 14:0714:07, 2 October 2025 diff hist +9 N File:Sleditor.png No edit summary current
- 14:0614:06, 2 October 2025 diff hist +21 N File:Gengrad.png No edit summary current
- 14:0014:00, 2 October 2025 diff hist +15 N File:Creategrad.png No edit summary current
- 13:5913:59, 2 October 2025 diff hist +19 N File:Pltool.png No edit summary current
- 13:5113:51, 2 October 2025 diff hist +20 N File:Mask edit.png No edit summary current
- 13:5013:50, 2 October 2025 diff hist +17 N File:Mask test.png No edit summary current
- 13:4813:48, 2 October 2025 diff hist +14 N File:Palettesample.png No edit summary current
- 13:4513:45, 2 October 2025 diff hist +16 N File:Brightness.png No edit summary current
- 13:4213:42, 2 October 2025 diff hist +20,094 N PL Tool Created page with "PL Tool is an editor for Sonic Adventure lighting files (PL and SL files). <span id="overview-of-the-sa1-lighting-system"></span> = Overview of the SA1 Lighting System = The Dreamcast version of Sonic Adventure has a lighting system (referred to internally as “LANTERN”) that consists of two modes: # Palette lighting using a series of 256-color palettes. # Lights set up by the Dreamcast’s Ninja library. Lighting information for each level is stored in a pair of..." Tag: Visual edit: Switched
- 13:4213:42, 2 October 2025 diff hist +71 SA Tools No edit summary Tag: Visual edit
- 12:3712:37, 2 October 2025 diff hist −25 Data Toolbox No edit summary Tag: Visual edit
- 12:3512:35, 2 October 2025 diff hist −776 Data Toolbox No edit summary Tag: Visual edit
- 12:3212:32, 2 October 2025 diff hist +10 N File:Label.png No edit summary current
- 12:3212:32, 2 October 2025 diff hist +7 N File:Scanner.png No edit summary current
- 12:3112:31, 2 October 2025 diff hist +8 N File:Splitmdl.png No edit summary current
- 12:3012:30, 2 October 2025 diff hist +5 N File:Split.png No edit summary current
- 12:2812:28, 2 October 2025 diff hist +16 N File:Struct.png No edit summary current
- 12:2712:27, 2 October 2025 diff hist +21 N File:Binary.png No edit summary current
- 12:2212:22, 2 October 2025 diff hist +9,773 N Data Toolbox Created page with "Data Toolbox is a set of tools to work with [https://github.com/X-Hax/sa_tools/wiki/Working-with-Binary-Files binary files]. = Table of Contents = * [#using-data-toolbox Using Data Toolbox] * [#binary-data-extractor Binary Data Extractor] * [#struct-converter Struct Converter] * [#split Split] * [#splitmdl SplitMDL] * [#scanner Scanner] * [#label-tool Label Tool] * [#data-locations Data Locations] * [#model-locations-in-sadx-pc-2004 Model Locations in SADX (PC, 2004)] *..." Tag: Visual edit: Switched
- 11:1711:17, 2 October 2025 diff hist −56 SAFontEdit No edit summary Tag: Visual edit
- 11:1511:15, 2 October 2025 diff hist +22 N File:329270471-1b014ba6-690c-4bfc-82e0-4875e478f03c.png No edit summary current
- 11:1411:14, 2 October 2025 diff hist +10 N File:393612227-9578fb13-f2ff-41e8-be9b-45c85b8712cb.png No edit summary current
- 11:1211:12, 2 October 2025 diff hist +113 SAFontEdit No edit summary Tag: Visual edit: Switched
- 11:1011:10, 2 October 2025 diff hist +8 SAFontEdit No edit summary
- 11:0711:07, 2 October 2025 diff hist 0 SAFontEdit No edit summary
- 11:0711:07, 2 October 2025 diff hist +12 SAFontEdit No edit summary Tag: Visual edit: Switched
- 11:0611:06, 2 October 2025 diff hist +3 SAFontEdit No edit summary
- 11:0611:06, 2 October 2025 diff hist +39 SAFontEdit No edit summary Tag: Visual edit: Switched
- 11:0511:05, 2 October 2025 diff hist −39 SAFontEdit No edit summary Tag: Visual edit: Switched
- 11:0511:05, 2 October 2025 diff hist 0 SAFontEdit No edit summary Tag: Visual edit: Switched
- 11:0311:03, 2 October 2025 diff hist 0 SAFontEdit No edit summary
- 11:0311:03, 2 October 2025 diff hist +26 SAFontEdit No edit summary Tag: Visual edit
- 11:0011:00, 2 October 2025 diff hist +63 SAFontEdit No edit summary Tag: Visual edit
- 10:4810:48, 2 October 2025 diff hist +25 N File:Safontedit formats.png.png No edit summary current
- 10:2510:25, 2 October 2025 diff hist +6,207 N SAFontEdit Created page with "SAFontEdit is an editor and import/export tool for font files in various versions of Sonic Adventure/DX and Sonic Adventure 2/Battle/PC. == Supported files == Font files in different versions of SA1 and SA2 come in various formats and their data is stored in different ways. There can also be files that share the same name but their format is different between games. When you open a font file, the editor will show a dialog asking you to select the format and character m..."
- 10:1810:18, 2 October 2025 diff hist 0 SA Tools No edit summary
- 10:1710:17, 2 October 2025 diff hist +2 SA Tools No edit summary
- 10:1610:16, 2 October 2025 diff hist −2 SA Tools No edit summary
- 10:1610:16, 2 October 2025 diff hist +2 SA Tools No edit summary
- 10:1610:16, 2 October 2025 diff hist +11 SA Tools No edit summary
- 10:1510:15, 2 October 2025 diff hist −44 SA Tools No edit summary
- 10:1410:14, 2 October 2025 diff hist +1,262 N SA Tools Created page with "The SA Tools are the main modding suite for Sonic Adventure DX and Sonic Adventure 2. The following tools are available in the suite: <strong>Common tools</strong> SA Tools Hub: Main application for creating mod projects and managing the tools SALVL: Level viewer/editor SAMDL: Model viewer/editor SAFontEdit: Font editor Texture Editor: Viewer for PVM, GVM, PVMX, PAK and other archives, as well as PVR and GVR textures Data Toolbox: A mult..."
- 10:0710:07, 2 October 2025 diff hist −532 Main Page No edit summary