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Combined display of all available logs of SA Docs. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 05:01, 19 October 2025 End User talk contribs uploaded File:Ryugu.png (SA1 Oarfish Acquired from the SADX Modding Wiki on GitHub.)
- 05:00, 19 October 2025 End User talk contribs created page File:Pirania.png (SA1 Piranha Acquired from the SADX Modding Wiki on GitHub.)
- 05:00, 19 October 2025 End User talk contribs uploaded File:Pirania.png (SA1 Piranha Acquired from the SADX Modding Wiki on GitHub.)
- 04:59, 19 October 2025 End User talk contribs created page File:New bb.png (SA1 Largemouth Bass Acquired from the SADX Modding Wiki on GitHub.)
- 04:59, 19 October 2025 End User talk contribs uploaded File:New bb.png (SA1 Largemouth Bass Acquired from the SADX Modding Wiki on GitHub.)
- 04:59, 19 October 2025 End User talk contribs created page File:SA1MechaFish.png (SA1 Mecha Fish Acquired from the SADX Modding Wiki on GitHub.)
- 04:59, 19 October 2025 End User talk contribs uploaded File:SA1MechaFish.png (SA1 Mecha Fish Acquired from the SADX Modding Wiki on GitHub.)
- 04:47, 19 October 2025 End User talk contribs created page File:Kajiki.png (SA1 Blue Marlin Acquired from the SADX Modding Wiki on GitHub.)
- 04:47, 19 October 2025 End User talk contribs uploaded File:Kajiki.png (SA1 Blue Marlin Acquired from the SADX Modding Wiki on GitHub.)
- 04:46, 19 October 2025 End User talk contribs created page File:Ishidai.png (SA1 Striped Beakfish Acquired from the SADX Modding Wiki on GitHub)
- 04:46, 19 October 2025 End User talk contribs uploaded File:Ishidai.png (SA1 Striped Beakfish Acquired from the SADX Modding Wiki on GitHub)
- 04:46, 19 October 2025 End User talk contribs created page File:SA1Hammerhead.png (SA1 Hammerhead Shark Acquired from the SADX Modding Wiki on GitHub.)
- 04:46, 19 October 2025 End User talk contribs uploaded File:SA1Hammerhead.png (SA1 Hammerhead Shark Acquired from the SADX Modding Wiki on GitHub.)
- 04:43, 19 October 2025 End User talk contribs created page File:Tsuno.png (SA1 Deep Sea Angler Fish Antenna Acquired from the SADX Modding Wiki on GitHub)
- 04:43, 19 October 2025 End User talk contribs uploaded File:Tsuno.png (SA1 Deep Sea Angler Fish Antenna Acquired from the SADX Modding Wiki on GitHub)
- 04:42, 19 October 2025 End User talk contribs created page File:Anko.png (SA1 Deep Sea Angler Fish Acquired from the SADX Modding Wiki on GitHub)
- 04:42, 19 October 2025 End User talk contribs uploaded File:Anko.png (SA1 Deep Sea Angler Fish Acquired from the SADX Modding Wiki on GitHub)
- 04:12, 19 October 2025 End User talk contribs created page Sonic Adventure/Sound Effects (Created page with "SADX PC stores sound effects in DAT soundbanks, which can be edited with SADXSndSharp in SA Tools. Some banks are only available in some levels or when playing with a specific character. Here is a quick overview of the sound bank system. <h1>List of Soundbanks</h1> There are eight soundbank slots: - Bank 0 - Common sounds. This always loads <code>COMMON_BANK00.DAT</code>.<br /> - Bank 1 - Level sounds. This loads a <code>_BANK01</co...")
- 03:09, 19 October 2025 End User talk contribs created page Sonic Adventure/Character Actions (Created page with "Character actions ("modes" for the game developers) are the main character states. They can be set without crashing the game, but most will return to the normal state immediately because of failsafes. Pointers to the main characters data ("taskwk" for the game developers) are listed at <code>0x03B42E10</code>, one per player (8 players are possible internally, but only the first and second for the AI are used). The action is the very first byte that the pointer points t...")
- 06:14, 18 October 2025 End User talk contribs created page Template:SA1Navbox (Placeholder for proper navbox support.)
- 06:50, 17 October 2025 PkR talk contribs created page File:Katana SDK 1760683845026.png
- 06:50, 17 October 2025 PkR talk contribs uploaded File:Katana SDK 1760683845026.png
- 07:57, 16 October 2025 End User talk contribs created page Sonic Adventure 2/Music Files (Created page with "This table lists every ADX file packaged within Sonic Adventure 2. The 2012 port of the game places these files within the <code>resource\gd_PC\ADX</code> folder path. All other versions of the game place them in the root directory alongside the other game files. Blank entries in the Sound Test Name column indicate that the audio track is not included in the Sound Test. {| class="wikitable" style="width:auto" !Filename||OST Track Name||Sound Test Name||Description||No...")
- 08:07, 14 October 2025 End User talk contribs created page Template:SA2Navbox (Placeholder for proper navbox support.)
- 00:30, 14 October 2025 PkR talk contribs created page SADX Mod Installer (Created page with "== Introduction == SADX Mod Installer is a tool for Sonic Adventure DX PC that installs the latest version of MainMemory’s SADX Mod Loader, the Mod Manager and their dependencies, as well as Dreamcast Conversion and several other mods, which are sorted and configured automatically. The installer includes an easy to use ''Guide Mode'', which shows comparison screenshots to help you decide which mods to install. It can also convert the Steam version of SADX into a fully...") Tag: Visual edit
- 00:19, 14 October 2025 PkR talk contribs created page File:SADX Mod Installer 1760401184394.png
- 00:19, 14 October 2025 PkR talk contribs uploaded File:SADX Mod Installer 1760401184394.png
- 15:07, 13 October 2025 PkR talk contribs created page Game Troubleshooting Guide (Created page with "This guide contains solutions to most common problems related to Sonic Adventure games and their mods. == Troubleshooting SA Mod Manager == === Mods and codes don't appear === This means you haven't selected the Game's location, unlike the previous Mod Manager, this Manager can work anywhere and with multiple games, so you have to set the game path manually. Note that if you had the previous Mod Manager before, you can directly update from it to install the new one and...") Tag: Visual edit
- 13:26, 13 October 2025 PkR talk contribs created page Other Tools (Created page with "This page lists tools that aren't part of the SA Tools suite but can be used for modding Sonic Adventure 1/2. == Texture Tools == {| class="wikitable" !Tool !Applicable games !Applicable file formats !Desciption !Link |- |Puyo Tools |Dreamcast and Gamecube games |PVR, GVR, PVM, GVM, PVP, GVP, PRS |This tool can be used as an alternative to SA Tools' Texture Editor. It can work with PVR, GVR and other textures, as well as PVM, GVM etc. archives. |https://github.com/n...") Tag: Visual edit
- 12:46, 13 October 2025 PkR talk contribs moved page Dreamcast Image Build/Modding Games to Dreamcast Image Builder/Modding Games
- 12:33, 13 October 2025 PkR talk contribs created page Dreamcast Image Build/Modding Games (Created page with "This guide explains how to use Dreamcast Image Builder to apply mods and create modified GDI or CDI images of Dreamcast games. == Building a Modified Game Image == # Download and run the latest version of [https://gitlab.com/PiKeyAr/dreamcast-image-builder/-/raw/main/release/DreamcastImageBuilder.exe?ref_type=heads&inline=false DreamcastImageBuilder.exe]. # Switch to the <code>Games</code> tab and select the game you would like to mod in the games list. # In <code>Sele...") Tag: Visual edit
- 12:24, 13 October 2025 PkR talk contribs created page Dreamcast Image Builder/Adding Mods (Created page with "In addition to built-in mods, Dreamcast Image Builder can load mods from the <code>mods</code> folder located in the same folder as <code>DreamcastImageBuilder.exe</code> (if the <code>mods</code> folder doesn't exist, create it). none|thumb|The <code>mods</code> folder Each mod goes in a subfolder in the <code>mods</code> folder. For example, if you have a mod called <code>My Hack</code>, all of its files sh...") Tag: Visual edit
- 12:23, 13 October 2025 PkR talk contribs created page File:Dreamcast Image Builder Adding Mods 1760358212427.png
- 12:23, 13 October 2025 PkR talk contribs uploaded File:Dreamcast Image Builder Adding Mods 1760358212427.png
- 12:22, 13 October 2025 PkR talk contribs created page File:Dreamcast Image Builder Adding Mods 1760358172725.png
- 12:22, 13 October 2025 PkR talk contribs uploaded File:Dreamcast Image Builder Adding Mods 1760358172725.png
- 12:22, 13 October 2025 PkR talk contribs created page File:Dreamcast Image Builder Adding Mods 1760358141895.png
- 12:22, 13 October 2025 PkR talk contribs uploaded File:Dreamcast Image Builder Adding Mods 1760358141895.png
- 12:10, 13 October 2025 PkR talk contribs created page File:Dreamcast Image Builder Creating Mods 1760357396338.png
- 12:10, 13 October 2025 PkR talk contribs uploaded File:Dreamcast Image Builder Creating Mods 1760357396338.png
- 12:09, 13 October 2025 PkR talk contribs created page File:Dreamcast Image Builder Creating Mods 1760357374806.png
- 12:09, 13 October 2025 PkR talk contribs uploaded File:Dreamcast Image Builder Creating Mods 1760357374806.png
- 12:09, 13 October 2025 PkR talk contribs created page File:Dreamcast Image Builder Creating Mods 1760357338406.png
- 12:09, 13 October 2025 PkR talk contribs uploaded File:Dreamcast Image Builder Creating Mods 1760357338406.png
- 12:04, 13 October 2025 PkR talk contribs created page Dreamcast Image Builder/Creating Mods (Created page with "Dreamcast Image Builder comes with several built-in mods, and it also supports custom made mods. You can create new mods by clicking the <code>+</code> button to the bottom right of the mod list. User created mods are placed in the <code>mods</code> folder in the same location as <code>DreamcastImageBuilder.exe</code>. Each mod is placed in a subfolder within the <code>mods</code> folder. When you create a new mod, you can import a DCP file created by Universal Dreamca...") Tag: Visual edit
- 12:00, 13 October 2025 PkR talk contribs created page Dreamcast Image Builder/Adding Games (Created page with "== Adding Games in the UI == In addition to built-in games, but you can add support for more games by clicking the <code>+</code> icon to the right of the Games list and selecting a GDI file. When you pick a GDI file, you will see the following dialog: none|thumb|Add New Game dialog '''Brief Title''' is the internal name used by this program. It will be used as a filename base for files containing game sett...") Tag: Visual edit
- 11:57, 13 October 2025 PkR talk contribs created page File:Dreamcast Image Builder Adding Games 1760356619109.png
- 11:57, 13 October 2025 PkR talk contribs uploaded File:Dreamcast Image Builder Adding Games 1760356619109.png
- 11:54, 13 October 2025 PkR talk contribs created page Dreamcast Image Builder (Created page with "Dreamcast Image Builder is a program that builds modified GDI or CDI images of Dreamcast games using patches (mods). The mods for the Dreamcast Image Builder are different from the mods used for the SADX and SA2 Mod Loaders and are not cross compatible. The user interface of this tool is inspired by and built to resemble MainMemory's mod managers for Sonic games. == Prerequisites == * Windows 10 or later (x64). Windows 7 and 8.1 may or may not work. * [https://aka.ms/...") Tag: Visual edit
- 11:45, 13 October 2025 PkR talk contribs created page File:Dreamcast Image Builder 1760355893536.png